Option for Medium image size and toggle full width on mobile!
What does it looks like?
Nice! This was very much needed.
I wonder if the custom AI component will still render images better than the image component. I’ve noticed that for certain image images that require better resolution, it’s better to recreate a simple image component with the AI component.
I’ll be testing later.
Most likely this is because Glide tries to apply Cloudinary filters on top of your image, whilst with a custom component, it uses the direct URL.
Nice! How do we get this now? Is this a feature that is coming soon?
What we need in addition to this is the Old apps “Crop Behavior” setting that allowed for particularly tall portrait images displaying people to be set to either “Faces” or “Center”. This eliminated the need to manually crop all of our images before uploading.
Think we might get that setting back for both Images and the Collection components like it used to be for the Images and In Line List components of Old Glide apps?
It’s live in your Image component.
Not sure if Glide would bring that back, but you can do the same using Cloudinary (it’s what Glide used for that feature).
Thanks ThinhDinh, I just remembered that I could set up that Template column to do this via Cloudinary.
Didn’t see the Live feature in our Legacy Business and Legacy Pro accounts. Do we need to log out and back in or pull a new image component for use for it to show up?
Not sure, when I add a component in the app I’m working on it shows straight away (the S, M, Full part).
I don’t see the toggle for full width on mobile though.
Full width on mobile is only meant to appear if you select small or medium.
Thank you!
Show when disabled is EXCELLENT.
No more disappearing/reappearing buttons.
@Simon_Hill - this would work on your chess game (submit move) and no programming required!
I just tried this but the button still seems to disappear even with the new ‘Show when disabled’ is active… am I missing something? I note that the button visibility logic is empty, so that should not be the explanation.
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There is a bug where it only works when you have two or more buttons.