# Confirming audio (listening) completion

**URL:** <https://community.glideapps.com/t/confirming-audio-listening-completion/81923>\
**Category:** Ask for Help\
**Created:** [May 18, 2025, 2:46pm UTC](https://community.glideapps.com/t/confirming-audio-listening-completion/81923 "2025-05-18T14:46:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![oteb69](https://sea2.discourse-cdn.com/flex002/user_avatar/community.glideapps.com/oteb69/32/83589_2.png) [@oteb69](https://community.glideapps.com/u/oteb69)\
**Post date:** [May 18, 2025, 2:46pm UTC](https://community.glideapps.com/t/confirming-audio-listening-completion/81923/1 "2025-05-18T14:46:33Z")

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I created an app with training podcasts for a restaurant. Using \<audio controls src = "URL\> \</ audio\> command as the player.

I have a boolean switch that the user (trainee) manually marks as completed after listening.

Question, is there a way to set the visibility of the boolean switch to the completion of the audio track?

 ![Betos-Staff-·-Glide-05-18-2025_09_45_AM](https://us1.discourse-cdn.com/flex002/uploads/glideapps/original/3X/c/2/c213c9d10a01568ce51a11fda52cf49a02d895c3.png)

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**Author:** ![MaximeBaker](https://sea2.discourse-cdn.com/flex002/user_avatar/community.glideapps.com/maximebaker/32/80877_2.png) [@MaximeBaker](https://community.glideapps.com/u/MaximeBaker)\
**Post date:** [May 18, 2025, 9:19pm UTC](https://community.glideapps.com/t/confirming-audio-listening-completion/81923/2 "2025-05-18T21:19:46Z")

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My idea would be to use AI Component as the audio component. That way, you would be able to add a new field (completed) and ask the AI to set it to true when the audio file finished.

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**Author:** ![Jeff\_Hager](https://sea2.discourse-cdn.com/flex002/user_avatar/community.glideapps.com/jeff_hager/32/43_2.png) [@Jeff\_Hager](https://community.glideapps.com/u/Jeff_Hager)\
**Post date:** [May 18, 2025, 11:27pm UTC](https://community.glideapps.com/t/confirming-audio-listening-completion/81923/3 "2025-05-18T23:27:50Z")

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Another less that ideal option is to use a video component to play the audio, which lets you save progress, but you can’t really get rid of the video window.
